For those who haven’t played Mobile Legends, you must download this epic game. The game has the epic graphic and gameplay, and also they just released multiple of updates that introduce a new hero.In this post, you going to know Top 5 best Hero in mobile legend in 2017 according to their skills.
Mobile Legends: Bang Bang is a combination of League Of Legends, Dota 2 and Heroes of the Storm. When they initially introduced the game to the gaming community, they received mixed reactions due to a variety of reasons.
Nevertheless, the developers of the game pushed through with it and a year later, they are now enjoying well-deserved success. They are now being considered as a competition against massive mobile game such as the legendary franchise, Pokemon GO and the defiant Clash of Clans.
Mobile Legends has lots of heroes to play with different abilities right now and for beginners, it is imperative to use this characters as they are easy to use. But some are not so easy you should need to practice to control them.They are also considered the best heroes in the game right now.In the following list they are best the overpower heroes if you use properly and intelligently and they are optimal in all direction. this list of heroes that every player must have in beggining….
Yun Zhao (Fighter)
Every 6s, the next basic attack will combo hit the target in front of him multiple times, dealing a total of 2 times the basic physical attack. Hitting enemies with a basic attack will reduce cooldown time for this ability 0.5s.
Cooldown 8 Mana Cost 80
Lifts an enemy over his back, dealing 300 Physical Damage and lowering the target’s movement speed 2. This slowing effect will gradually wear off within 10s.
Cooldown 10 Mana Cost 80
Charges the target, dealing 260 Physical Damage and lowering the target’s movement speed 30 for 1s, also immediately making a basic attack. Casting distance for this ability will increase with ability level.
Cooldown 30 Mana Cost 120
For 6s, raises movement speed 30%, attack speed 45%, and becomes immune from slow down effects.
Basic attacks and abilities will do even more damage to long-range targets, at most increasing from 85% to 130%.
Cooldown 3.5 Mana Cost 40
Fires a Malefic Energy Bomb forward that will deal 200 Physical Damage to the first enemy it hits.
Cooldown 7.5 Mana Cost 70
Fires an energy ball that explodes at the feet of an enemy target, dealing 170 Physical Damage to the target and nearby enemies, also slowing them down 55%, lasting for 2s. This ability’s range will increase with its level.
Cooldown 35 Mana Cost 130
Fires an energy cannon that deals 500 Physical Damage to enemies in front of it. Each upgrade of this skill will raise basic attack distance 0.4.
Demon Hunter 15000 399
After use, the next basic attack will teleport the hero next to the target. If the ability only targets one enemy, then it will deal 1.2x damage. If it only targets two enemies, it will deal 1.1x damage.
Leaps forward and strikes 1x. A strike deals 250 Physical Damage to the enemy.
Slashes at enemies in the area, dealing 230 Physical Damage.
Increases the hero’s lifesteal effect 20% while also locking in on an enemy. Damage dealt to this enemy within 8s must trigger the extra passive damage effect, as well as increase current lifesteal effect 100%. While this ability is in effect, the hero can cast forth powerful Attack Waves that deal 440 Physical Damage.
Gives the target a Superconductor effect which will amplify the effects of other abilities.
Cooldown 6.5 Mana Cost 80
Uses forked lightning to deal 320 Magic Damage to enemies in a conical area in front of the hero, also causing enemies who received a Superconductor effect to lose 25 magic resistance.
Cooldown 12 Mana Cost 90
Strikes an enemy with a bolt of lightning, dealing 280 Magic Damage and stunning the target for 1s. Enemies who received a Superconductor effect will be stunned for an additional 1s.
Cooldown 22 Mana Cost 120
Summons a great storm of lightning, dealing 400 Magic Damage to enemies in the area. Deals an additional 15% dmg to enemies who received a Superconductor effect. Deals an extra 15% damage if it only hits a single enemy.
When in Escape mode, movement speed increases 10% and HP regens 0.5% per second.
Cooldown 16 Mana Cost 105
Launches an iron hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Franco and dealing 450/480/510/540/570/600 Physical Damage.
Cooldown 8 Mana Cost 40
Lashes out and terrifies enemies, dealing 275/300/325/350/375/400 Physical Damage to nearby enemies and slowing their movement speed 70%/70%/70%/70%/70%/70%, lasting 1.5/1.5/1.5/1.5/1.5/1.5s.
Cooldown 38 Mana Cost 110
Suppresses an enemy unit with 6 hacks in a row, disabling it and dealing 70 Physical Damage per each hit.
Checkout: How to play mobile legend explain in hindi top video
//Hope you like this please bookmark us for latest updates //